// ============================================================================
//  gDestroyerAmmoPickup.uc ::
// ============================================================================
class gDestroyerAmmoPickup extends UTAmmoPickup;

defaultproperties
{
     AmmoAmount=1000
     InventoryType=Class'Taskforces.gDestroyerAmmo'
     PickupMessage="You picked up Destroyer ammo."
     StaticMesh=StaticMesh'TFMedia.Ammo.firegun_ammo1'
     DrawScale=0.800000
     PrePivot=(Z=16.000000)
     CollisionRadius=12.800000
     CollisionHeight=12.800000
}
